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Physical animation - weapon in hand influencing character's physics
International
characters
,
Physics
,
question
,
unreal-engine
PeterW_art
(PeterW_art)
June 23, 2024, 6:10pm
2
I figured it out:
Put a physics constraint on the weapon actor.
Here are the settings:
image
731×1905 108 KB
I’m ecstatic
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