Hello, I use physical animation on my (many) Ai and it happens that the mesh sometimes deform and make my game “lag” or crash.
Bp:
how can I avoid this?
And if I can not, how can I disable physical animations in my blueprint?
Hello, I use physical animation on my (many) Ai and it happens that the mesh sometimes deform and make my game “lag” or crash.
Bp:
how can I avoid this?
And if I can not, how can I disable physical animations in my blueprint?
Video
Deformation at 0:00
Freeze + deformation at 0:26