warning brand new to Unreal UMG so this might be an incredibly stupid question.
When exporting UI assets from photoshop how big should the file size be to make sure ui graphics within are not pixelated in game or way too big? Currently my PS file is
incredibly huge at 8022 x 4498 with 150 resolution (within the 1920 x 1080 ratio). Should I just reduce the image size down to 1920 x 1080 and start exporting the individual assets? or double that?
Thanks guys.