So I have a question when making GUI and textures in general for UE4.
When you open photoshop and create a new project, other than inputting the Width and Height… Can I set the Resolution to 1k or higher? I usually keep it at the default 300, but I am looking to create high quality GUI for my game.
The dimensions of the image indicates the Resolution … unlike printing that uses DPI. So if you make a GUI using 1920 x 1080 … the GUI should fit 1920 x 1080 in UE4 regardless of DPI setting. Just be careful … I have found that programs like Photoshop and GiMP don’t do TGA and PNG files as UE4 would expect … so I run them through Paint.NET first.
I also have found that PNGs work better for GUI elements and TGAs work better for textures … this is probably intended to be like this and I just never saw the memo. 8-p
I basically created my UI for Re-Spawn in GiMP at 1920x1080 and when I was happy I exported the individual elements as PNG … ran them through Paint.NET … and then brought them in to the UI designer.
These are the issues I had … UMG Image Alpha Not Working … and similar issues with textures … as soon as I started running my textures through Paint.NET … my problems went away. As stated, this is in my experience.