Phoenix Rising [UE5, Render, Benchmarking Tool]

Hey folks,
Me and a couple of colleagues of mine decided to spend Easter jamming - we ended up making a benchmarking tool for Unreal Engine 5 “Ezbench”, which we will release for free on Steam in May.

We also made a small scene render using sequencer. Have a look :slight_smile:

Thanks to Chris Lucca for music and sound design, as well as Pablo Muñoz for programming, Marius Elgsaas for VFX and Cavern exterior!

Ezekiel Hauge :ukraine: (@eztheory) / Twitter
Chris Lucca, your composer friend! (@FlipLucca) / Twitter
oppne (@oppne) / Twitter
Shikopaleta (@shikopaleta) / Twitter

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