PhAT falls through the floor

Hi all

I have a character and i want it to become a ragdoll after it dies. So i have animations and phat set up and ready. When i click on simulate inside PhAT it simulates properly(falls on the floor). After the character dies, i want to start simulate ragdoll physics. But what happens is, it falls through floor.

I have my blueprint set up like this.

How can i overcome this problem? Thanks in advance.

Ohhh, there exists a ragdoll collision preset in the collision section of the mesh. :slight_smile: