When using the Cube Grid Tool to do layouts, be aware of phantom Collision Meshes which may be generated by the tool.
I created a cube grid wall and then cut a whole in it for a door, also using the new modelling tools found in UE5.0+. For the life of me, I could not go through that hole, no matter what I tried, from re-sizing the door, to re-doing the hole, nothing would work.
Then I saw a two year old thread in these forums with a similar problem, and turned on the Collision show tab in the Editor (ALT-C) and Boom! There they were, not one, but TWO extra Collision fields!
I promptly deleted them and all was right with the world, and everything worked as it should and I was able to walk through the hole (door) that I had cut in the Cube Grid.
Anyhow, hope that helps with anyone having the same (weird, baffling) problem…
Best,
Scott