Download

Phantama

Hey folks,

So I’ve been making a little game that went through many changes and definitely made strides in NPR graphics. I’m really happy with this and wanted to start this thread for the game.
I pretty much use Twitter to post but I’ll try to update this with only this game’s content.

(For those who like Twitter) Phantama Twitter Page: https://twitter.com/3dTrixler

All shots taken from Unreal Engine 4.23.1
Background are just procedural place holders.

https://youtube.com/watch?v=R6WEggEWBZk

https://i.imgur.com/QpRuTp5.png

https://i.imgur.com/EopXQga.png

https://i.imgur.com/HerhB35.png

https://i.imgur.com/rk6YMO4.png

If you like to get more into the watercolour style, try to avoid hard edges. Edges not only on lines/borders but also between different hue/colour values. Also you can try to break up the lines between them, so they look more like mixed (wet-on-wet, if not via “veines” then at least via gradient) or with visible strokes (dry brush).

I get what you mean. Its a mix of watercolor and comic style and the hard edges are there for readability and for the shader. I like watercolor pics with pencil included. For the hue there is magic that I’ll use that technique. If I use that everywhere it’ll be hard to read and I hate those kinds of games. I had to find a balance between readability and artistic techniques. It is a game and I want to be able to distinguish my surroundings.

Thank you for the feedback! It actually helped on deciding on something.

Here are little updates:

Implemented some Basic Movements with some FX.

https://youtube.com/watch?v=ovpmtMtOyr4

I also started to create the basic weapons:
Scepters - powered by ones Aura and are capable of shooting Hex Bullets!

https://youtube.com/watch?v=uDFU5FJ0XG4

https://i.imgur.com/Kq2dA0X.png

This looks great. From stylised game maker to stylised game maker haha.

WOW man, this game looks awesome. It is very similar to Borderlands. Congratulations!!!

Thank You Frank_Punisher and NIDAL NIJM GAMES. I really appreciate it!

So, I implemented my Base Bow System. It will set a foundation for my Magic/Hex Mechanics. Using a bow felt better for the system.

https://www.youtube.com/watch?v=Pxb68K-qlfM