I’d like to permanently crop a texture. For example, take the following texture from the Shooter Game example project.
I want to create a separate texture for each of those icons. Is it possible?
I’d like to permanently crop a texture. For example, take the following texture from the Shooter Game example project.
I want to create a separate texture for each of those icons. Is it possible?
You can do this in the material, just sample part of the texture. But it’s much easier to just export the texture and cut it up in Gimp or Photoshop.
Can you elaborate on what sampling a texture entails?
I’m not able to export this texture as a PNG. Do you know how one would go about this?
You use the UVs to isolate part of the texture, it’s a bit of a hassle. For instance this
is a texture for more than one object, and the UVs on the object take only the part that applies to the object.
The other way, like I say, is just chop it up in photoshop. You have to export as TGA.
Exporting as a TGA to photoshop did the trick!