I’m trying to clearly understand the usage of RAM and VRAM in ue4, so started digging using memreport, memreport -full, stat llmfull, -llmcsv, but when I try to calculate MB manually (from memreport and llm) my calculations don’t much the memreport and llm information.
For example, I took screenshot from a test build.
I have a few questions (correct me if I am mistaken in my decisions):
- WorkingSetSize (from llm full) and Process Physical Memory (from memreport) is it RAM?
- If I try to sum lines info (below line WorkingSetSize) I get a number equal to Tracked Total, which is not equal to WorkingSetSize. What the difference between the two?
- RHI resource memory from mem report is it VRAM?
- What information does RAM and VRAM contain?