i want to create a map with foliage taken from open world collection. I have put into a landscape ( size: 63x63 quads,1x1 section, 8x8 number of component, 505x505 overall resolution ) 59.4K of FieldGrass taken from open world collection. The result is very beautifull for me, but i have a performance problem ( my fps is 14 ). How can I resolve this problem? Are there best practice for create foliage and increment performance?
Thanks in advance.