I’m wondering if there are any performance monitoring tools in UE4, if they are called so… basically i would like to know for example how much memory is left or in use etc…
Where the citical areas are, why they are FPS drops in some areas in the level etc…
There are a ton of built in commands and even a profiler that you can use. Here are some links to help get you going in the right direction.
Let us know if there is anything else we can help out with.
ok perfect, many thanks!