Performance in build extreamly lower then in engine

Okay, first things first:

This Game already looks very impressive!
I would love to play it, as soon as it is done.

Second:

When you search for shader in the project settings, there you will get a few tickboxes to enable or disable raytracing.

Doublecheck this, if there is any option enabled, you dont want to be enabled.

You have the target hardware set on scaleable right?

I think we will hear from another in 2024, so have good luck and stay healthy!

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