Performance degradation issue due to number of access to pixel streaming

Issue:
It’s okay if you access pixel streaming alone.
However, if more than one person connects, the cpu percentage becomes 100%.
Below are log files and screenshots of performance degradation.

[pixel streaming + open 3d program]

[pixel streaming + open 3d program + access one person]
fps 60

[pixel streaming + open 3d program + access two person]
fps 22

=================================================================

[log file]

issue.log (272.8 KB)

[Added Info]
Server No.174 : 12.02 ~ 12.05 working, 12.09 problem occurred → blue screen occurred during reboot pc.
Server No.175 : 12.02 ~ 12.05 working, 12.09 problem occurred → complete reboot

[Notes]
change nvidia version / 552.74 → 527.41

[Log File]
prj_varlos_posco_174.log (586.7 KB)
prj_varlos_posco_175.log (166.4 KB)

A high access volume can cause performance degradation in pixel streaming due to server or network overload. As a result, latency, buffering, or reduced streaming quality may occur. You can mitigate this problem by optimizing the server’s capacity, bandwidth, and by implementing load balancing. To improve distribution and reduce strain, consider using a content delivery network (CDN).