Perforce within UE editor not recognizing C++ classes [UE5]

Correct, Rider is going to ask you whether you want to check out from VCS or just write to local filesystem before you start editing a C++ file that’s in the repo. You’d also have to manually add source files from the workspace into the repo.

It’s a bit unfortunately but since Rider can help you automatically check out those files, it’s not too much of a hassle.

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