[Perforce] What files are necessary to submit once compiled

So our team is using Perforce for version control, but we haven’t figured out how to avoid having everyone compile the code from the programmers.

What files are necessary for them to submit to avoid artists and such having to compile the code themselves to get it working?

Hi all,

It appears that we just need the binaries/win64/projectname.dll file to be submitted and pulled by our artists in order to keep all the code sync’d. We’re still learning the in’s and outs of perforce and the engine - but very quickly seeing its power.