Hi,
I’m getting the following warning:
UE_LOG(LogChaos, Warning, TEXT("Perf/memory warning: request for Material Array on single-material ShapeInstance"));
This occurs on multiple child mesh that are attached to a parent in C++, but only when the parent is simulating physics. Even after removing all materials from the mesh’s I still get this error. The error it self is from the chaos system so the material slots on the rendering side don’t affect this.
But I don’t know how to solve this, it seems like it’s related to having children mesh attached to the parent. Anyone know anything to try to fix this warning?