Hi all,
4 years ago, after I bought my Perception Neuron Mocap suit, I wanted to speed up the animation retargeting in Maya, and instead of using HumanIK, I created a script that allows the retargeting from the Perception Neuron skeletal Hierarchy to the Unreal Engine 4 standard skeletal hierarchy ( i.e. Mannequin and Paragon Characters ) in just a click.
There are two scripts:
One does a 1:1 retargeting, while the other one doesn’t take into account the XY movement, so that the character is “locked in place”.