Hi, what if I want use ik_hand_gun what is the set up in the anim graph?
(Project 1 arms only)
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Hi, what if I want use ik_hand_gun what is the set up in the anim graph?
(Project 1 arms only)
![]()
Hi, sorry for the delayed answer…
A new anim bp would need to be developed and tested, currently the product was made to use hand_r instead…
Sorry again