PeaceSells - Shooter Procedural Aiming

Hello @insideitall ,

Well, I’m glad to see that the issue resolved itself!

Anyway, it sounded to me like the 1 frame lag you get when you retrieve a bone position from the event graph to use in the anim graph. But from your solution, it seems like it was a different issue after all.

Thank you for reaching out and please let me know if you have more questions!