[PCG - UE5.2] Spawning Sprites

Hi there,
im planning on a new 2D Project with a large world. To populate the world, i would love to use the PCG system.

Is it possible to spawn sprites on the points instead of static meshes?
I thought of making an actor out of each sprite, but im not sure if it would be a good way of doing it.

If anyone has an idea of how get that accomplished, would be great.

Thanks in advance.