hello ! I have a BIG problem with my Surface Sampler. I have a grid on which I’d like to create some trees, I’ve been using PCG since version 5.0 and never had this problem before. It was working fine until a week ago, but for the past three days my surface sampler hasn’t been generating any points in the viewport. When I debugged it, the assistant initially said it was a problem with “PCGWORLDACTOR0.” I deleted it, but still nothing. The AI assistant suggested dozens of steps; I’ve tried them all one by one, but nothing works. I’m really starting to lose my patience—I need help.
Hey!
I saw your issue and I can help you with that
PCG Surface Sampler problems like this (no points generating in viewport even when graph seems correct) usually come from a broken graph evaluation, hidden override settings, or a PCG world/actor reference getting stuck after updates especially in UE5 when something stops triggering generation but debugging doesn’t clearly show why.
I’ve worked with PCG (since early UE5 versions as well), so I’m pretty familiar with these kinds of “everything looks fine but nothing generates” issues.
If you want, I can help you go through it and figure out exactly what broke and get your surface scattering working again.
I’m much more active on Discord than here, so for faster help you can reach me there: splendid0001