PCG stopped working.

hi,

i have some splines on a landscape generating some points. all of a sudden my pcg just stopped working. it no longer regenerates the scene.

i’ve tried force regenerating. i’ve tried generate on demand, clean up, flushing the cache and forcing a regenerate.

i’ve even deleted the pcg graph and replaced it in the scene. nothing updates.

even if i delete the pcg graph from the scene the points that were generated before it stopped working remain( no pcg graph in scene but debug points still visible ):

i think it might be to do with world partition but the pcg graph itself does not have partitioning enabled. i’ve also made sure that the entire region is loaded.

i tried unloading and reloading but that didn’t fix it either.

is there anything obvious that i might be missing?

thanks. :v:

Hey I had run into some issues with my pcg stuff as well. I’m not sure if my fix will help you, so I was wondering if you already found a solution.
My issue was that my splines were not updating when I moved them (among some other weird behavior) and the solution was to move the pcg volume so that the spline would touch it.
I don’t know if my solution is relevant but I wanted to mention something just in case it helps!