Hello Wizards!
Running into some errors and/or parameter issues with the new PCG using UE 5.3.1. Very new to the PCG stuff- looking to access some of the user created parameters within the graph from a blueprint class actor.
Tried a few things, see images. More than likely my experience, combined with the state of PCG content being so new, is creating the problem here.
Goal: Manipulate aspects of mesh actors within the PCG graph, such as “Scale” etc.
*The Graph:
*The BP:
*The User Made Parameter inside of the graph:
The above will compile and run with no errors, however, the scale change never takes place. A different method was attempted V below V using something recommended from elsewhere within the forum.
*The Modified BP code:
*The associated errors:
Thank you all in advance, btw the PCG stuff is fantastic, keep up the great work!!