I’m missing certain nodes in the PCG graph editor, particularly those related to “Landscape” (i.e. “ProjectPointsOnLandscape”). These have been used in several YouTube-tutorials, f. ex. Unreal 5.2 Preview PCG Tutorial - Part 1 - Basics - YouTube.
HI so Basically you need to Copy that .Uasset Node (meshtopoint.uasset) to you your Project directory under the content and paste it now go back to unreal and open your Blueprint and just drag that .uasset into your blueprint