PCG Mesh Sampler-Copy Points Floating off mesh question

Hi. I’ve got a PCG graph with rocks in the centre and plants surrounding them. After adding and debugging the "copy points " Im seeing points floating off the rocks. Some are on the rocks. When I add assets one rock will have just grass, the other just shrubs. As well as floating air benders. Does anyone know what I’ve missed here?
Cheers


I have 2 different mesh for rocks. The mesh sampler only has 1 mesh. the floating points are trying to calculate on top of the mesh thats not flagged. Durr

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