PCG is very confusing, and needs to be more streamlined

Very simple feedback here. PCG is very confusing, it honestly makes my head spin. I must have watched at least 10 or 15 videos equivalent to like 8 hours worth of content to learn it, and even still, it’s confusing. Specifically, the generation ranges are all over the place. There’s an unbounded check box in several places, several spots to input the radio for the generation, and it’s unclear how to dynamically load PCG components or objects as the player moves.