Hi I noticed the IntersectTaggedActorGeo node seems to be no longer around in UE 5.4.
This is really useful and I need it for the projects I’m working on. Does anyone know what has replaced this?!
I can’t seem to find anything about this online anywhere? I used this quite a lot on previous projects and now I’ve moved over to 5.4 it just seems to have vanished.
Just following up on that question and the video, Volumes is one way of dealing with it but you probably want to be more precise and still use tagged Actors. So here’s what you’re looking for:
Get Actor Data → Actor Filter = All World Actors → Actor Selection = By Tag → Actor Selection Tag = your Actor Tag → then the Difference node
Also, tick the “Must Overlap Self” and “Select Multiple”.
However, what I would like to know is whether there is a good way of using a list of tags, without the need for custom PCG Blueprint Element or some other type of workaround.