Intersection node in Procedural Content Generator is hardcoded. It works only with 2 splines. If splines more than 2 it just stops work.
Would be great if Intersection node support multiple input. On images each closed spline created inside one blueprint that in construction script, so there for example 5 splines and intersection not working
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Maybe try doing the intersection in a loop
Yeah, I’ve done it with my custom PCG node written in c++. But it is weird that intersection node just not work as expected and it not fixed even in UE 5.4.4