Apologies if this has been asked already (couldn’t find anything when I searched).
Is it possible to direct the PCG graph to utilise an image mask?
I have a mask image (black/white) where I need vegetation on my large landscape which I’d love to use as part of a PCG setup rather than creating a stack of volumes that would conform the the complex areas I require.
Is there currently a method where I could use such an image mask with PCG?
Not sure really.
Yep, see here: https://www.youtube.com/watch?v=UeaQxnAV7O0) For anyone still getting “Texture data failed to initialize” after using UserInterface2D or VectorDisplMap compression, try also setting the Texture Group option to UI )
goodgood