Does anyone know how to control the input parameters of a node in a PCG? (Orange)…
In particular, in the “Transform Point”… A black and white mask was imported into Get Texture Data. It is necessary to process the data from this node correctly and transfer it to the “Transform Point” via the “Scale Min” and “Scale Max” inputs.
The idea is that in places where there is a white color on the mask, the “Scale” value should be higher, and where the color is dark, it should be lower.