I made a pcg. Everything is off the ground and I tried many settings. Can anyone help
It sounds like the ground has no collision?
Hi Ngomes,
I wonder if this has to do with the pivot point of your meshes.
One quick PCG based fix would be adjusting the Z offset:
If it turns out that the pivot point is not at the bottom of your mesh, the ‘right’ way to fix this would be to permanently relocate the pivot with the built in modeling tools.