I’m trying to use PCG in 5.7.2, but it’s completely unresponsive.
In the first case, I simply dropped the volume into the world and hit generate. I’m trying to create a point grid, and even with debuggers enabled, I see nothing. It’s as if there are no graphs in the world.
In the second case, I use an actor and add a PCG component to it. I drop the actor onto the level, hit generate, and the graph still reacts to nothing.
Has anyone encountered this? Is there a solution?

