PCG Debug Nodes are all black and not working as expected - UE 5.2.1

I am learning PCG and I have two computers, one at home and one at work. At home, everything works fine and I created several PCG graphs that show the debug nodes where some of them are white, and some are black, depending on density.

In every PCG I download on my work PC, from Electric Dreams demo, to freshly created projects on 5.2.1, every debug node shows up as black like the picture I showed below. The tall one’s should be white and the smaller ones should be black and things in the middle should be gray.

Can anyone help me figure out what I must’ve hit a long time ago that’s causing this to happen? I’ve tried going all the way into the PCG_DebugMaterial, all my project settings, my editor settings, and I just can’t seem to figure it out.

Anyone who can help would be greatly appreciated, thank you!

1 Like

Hi, did you figure out the issue? I ran into the same problem and there is nothing in the forum to help… Or maybe, I don’t know what I’m looking at…

Disabling the other PCG Plugins (except for the PCG Framework) worked for me… Hope this helps!

I met the same problem… anyone has a solution? :smiling_face_with_tear: