PCG Custom Prim Data & Per-Instance Custom Data?

When will we have access to Custom Prim Data & Per-Instance Custom Data in PCG?

it not work ,i meet the same problem

Just want to see if any thing new is available on this. I can get the Per-Instance Custom data to work on ISM or even a custom Foilage. As soon as I chuck it into a PCG nada…

Interested in this as well, custom data is a great feature and would love to use it in conjuction with larger PCG setups.

Not sure since when that’s available, but there’s “Instance Data Packer Type” property in the Static Mesh Spawner.

Example setup:
I’m spawning stuff on top of other meshes using Volume Sampler. Generated points are eventually fed into the “Static Mesh Spawner” in which I’ve overridden two properties:

  • “Instance Data Packer Type” - set to “PCGInstanceDataPackerByAttribute”
  • “Attribute Selectors” - set to $Color (click the plus buttont to explore available stuff)

In the ISM material I’m using the “PerInstanceCustomData3Vector” node to access this data.

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to confirm: this is absolutely doable, custom-data packer is where it’s at

check the top pic of my post here on where it’s in the UI: