As you can see, i couldn’t even write it down in a understandable way, sorry for that .-.
But I’m trying to make a PCG blueprint that I could create an array of elements to scatter, for example, and it would create an automatic set of variables to customize some parameters. Hope I could be clear here …
As it’s now, I have to manually create a new input mesh variable, copy this PCGs tasks that Scatter the rocks in the landscape and update the variables in the new nodes. My question really is, there’s a way to do it ? I understand that I would have to make a for loop in my set of arrays, but it doesn’t seen to have a way to create variables that i could expose to my blueprint controls.
Any Ideas ?