Hello , im trying to achieve something but i dont know even if it is possible with PCG.
I want to create a Cable line between the points (Buildings), my buildings are spawned in PCG volume but i want to make a system that will spawn/attach cables if the buildings are at some close distance. Is it possible to do that with PCG ? There is a cable component which is cool but i would be happy with static mesh cable also
Smething like this