Want to animate the underlying spline of a PCG vegetation in the Cinematics, but PCG is only getting generated in the start and not changing with time.
Is there a way PCG can be forced to be generated every step.
Thanks
Want to animate the underlying spline of a PCG vegetation in the Cinematics, but PCG is only getting generated in the start and not changing with time.
Is there a way PCG can be forced to be generated every step.
Thanks