Hi all, I’m getting some issues trying to get PCG to pick up certain meshes and then apply them to an alembic point scatter from houdini.
So as you can see, the following gets me a points grid with random meshes assigned:
2 issues:
- When I plug in my alembic point scatter from houdini - it just gives me the first cone shape and not a random selection like above:
- When I try to use MeshSelectorByAttribute o the ‘Static Mesh Spawner - it errors out saying it cant find the ‘shapes’ attribute in the metadata even though I have it plugged in at the beginning of the graph:
….which is accessing this Data Asset:
Any help would be greatly appreciated?
Thanks



