My PC locked up while I was using UE4.26.2, meaning I had to hold down the power button to force a restart. Now, after I have reopened the project all of the files which were open at the time are missing.
A level, gamemode and actor blueprint I was working on can no longer be found in the content browser, and other blueprints complain about them being missing). This leaves my game unable to start due to various errors and obviously has me quite concerned.
I also noticed that the way I had the content browser setup has also reset (folder colours and thumbnail sizes).
The files in question can still be seen in explorer, so they are there. UE4 just doesn’t know about them. How can I go about reintroducing the project to these missing files?
Copy CONTENT,CONFIG and your *.UPROJECT file into a new folder. Then, inside your original project folder, go into
YourProject\Saved\Autosaves\Game\ThirdPerson\Blueprints (or similar)
and try to use one of the autosaved *.uasset files to replace the missing ones. You will have to rename them so that they’ll match.