I’m very interested in how people create PBR materials. I’ve seen many different kinds of processes to do it, many take a long time to get good results, others just do it quick and dirty. So I’m wondering; how do each of you guys create your PBR maps? What things do you go through to make all the texture maps? Do you sculpt it all from scratch or do you use photography? I hope loads of people can share their different ways to do it here!
It would also be great help to people who still struggle with PBR to know the different ways, I myself am a bit of a newbie with it and still stumble around with creating the various maps. I’ve tried tons of ways to create the materials, and I haven’t really set myself on one specific way to do it.