Hey everyone! I´m planning to integrate microtransactions into one of my projects. I know some basic Java and did learn some html a few years back, but I never used c++ to work with ue4, I allways used BPs. Now I am wondering if anyone could give me a hint at how to best integrate a payment method like Paypal into a UE4 project.
I assume this is not gonna be possible with blueprints alone, so I looked at some of the solutions that Paypal offers, f.ex. v.zero (https://www.braintreepayments.com/v.zero). Does anyone here have experience with something like that or could recommend a easy way to integrate something like this into a UE4 project? I have no idea where I would even start with coding this…The target plattforms would be Android and PC (Steam).
Any help or advice is greatly appreciated!