PawnSensingComponent or AIPerceptionComponent ??

Hi! a couple of questions!

1)which one should I use?
2) Is any diference between them?
3) is one more suitable than the other for a group of specific things?
4) Is one be deprecated for the other one?

  1. In the caso of PawnSensingComponent? It store a list of sensed pawns? or Shoud I manage that for my self?

Thanks!!

AI Perception is very robust and is phasing out pawn sensing as the default.