After having a player connect to a session neither the “host” nor the client can control their pawns… They both see using the camera for it. Im sure this question has been asked before, although I havent found any posts about it, so any answers or links other posts would be much appreciated!
I got it to work so that when the host joins he can move and what not, however when a client joins the hosts camera breaks and he loses the ability to move, and the client doesn’t have the ability to move.