I am trying to implement a system where you can swap into another pawn for a birds eye view, and have it set up to transfer into the bird pawn, but am not able to quite get swapping back into the main character. I will get different versions of the error “can not access/read/find (player_bp)” Below is relevant code and the issue:
You do pawn swapping (POSSESSION) in the Game Mode.
The server needs to call an event on the GM to do this. GM will need to know the which controller is doing the possession and which pawn its Unpossessing and the new pawn to possess.
Unpossess current pawn, Possess new pawn.