Pawn sliding after landing

I have the strangest problem. When I land after a jump with my pawn and look down (with the camera) the pawn starts to slide in random directions as well as overlapping the ground/platforms. I have had a little hard time making my player pawn as I changed around in the ThirdPersonCharacter and so on, so I might have done something crazy.

Thanks in advance!

Hey I’m having a similar issue, however it only happens a fraction of the time. If i see anything i will post the link here. Cheers


I solved it it only depends on friction settings in the character movement component