Hello, I’m using the pawn sensing component for an enemy I’m making that follows the player. It works perfectly, but now I want the enemy to be able to see the player from the back and front (As if it had eyes in the back), like I show in the picture attached. The green cone is the current sight radio, and the orange cone is the additional sight radio I want to add. I can’t seem to find a way to point a new sight radio in that direction, is there a workaround or something?
I really appreciate your help.