Pawn sensing - begin play

So, I have game that is 3d maze (labyrinth), and I know how “pawn sensing” on “On see pawn” triger works. But how to tell to my enemy pawn to follow me on “begin play”, not on “on see pawn”? Do I need to use something else that pawn sensing?

I solved this, I use “simple move to actor” at begin play, and now it works fine.

Is there any way to set to enemy that he just free roam arround my maze?