Pawn rotation

So is there restriction for pawn rotation?
In my game i have 3D actors on 2d plane. When the enemy actor is spawned it acts like a turret. it faces player and spawns projectile.
But if i go to side of the screen it flips over.
Here is BP.

Like this

Plane is on Z,X plane
Now it is doing wierd things.
If i go to one side of screen its ok if on the other side actor turns to other side like in image.
And it is flickering

Ok nice.
But the bug now is that thing in picture 1. When i am on side of the screen the actor is following me when i am on the other side he is not. Like when i am directily faceing it and move a bit to left the turret actor is moving right!