Hey I can’t rotate my pawn. C++ functions doesn’t work, I log them and the rotation always goes back around a certain value (although i try to increase it). In the editor (live edit) I also can’t change the rotation, it seems like it is locked or freezed. Can anyone help?
I have to change the controllers rotation, then my pawn will follow.
Make sure to set bUseControllerRotationYaw to false in your Pawn.
Ok thanks but i cannot roll over -90/+90